Raven Guide PvP/PvE Guide

| Thursday 4 December 2014
Raven PVE Skill Build
Assassin Skill Tree
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This would be the most efficient way to skill your Assassin branch.

Fan Of Edge: This skill is a must max, the board damage is Per Shuriken and it IS possible to get full hits, meaning all 6 stars hitting for a grand total of 2856% + 208788 damage.

Fake Log: Now some people might not like that I left it at level 2, but I really have not have a situation where a higher level was required.

Mind Conquer: This is for those who might not have enough gears to warrant level one. I personally left mine at one. Since the release of Bringers and the new nests giving out mana food and healing made mana regen not as important as before.

Everything else is as expected of a Base job tree.
Chaser Skill Tree
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Next up is the Chaser tree.

Open Edge: This wonderful skill deals a ton of damage at the very short cooldown of 9 seconds. Also casts extremely quickly.This can be dropped to 11 if you decide to max get a skill ring for Rain drop.

Applause: Your bread and butter. Facing slightly to the left and right scores you a double hit that can double the Board damage. Get a Damage plate for this.

Rake: Broken damage, able to hit for full board damage on both the throw and the return. Make sure you’re using this at point blank range and wait for the rebound for maximum damage. Get a Damage plate for this.

Rain Drop: I leave this skill at level 11, since i’m using tough accessories. The burst is massive with all three charges. If you decide to max this, drop Open edge to 11 and get a skill ring for it!

Punishment: Straightforward skill that deals a ton of damage. Get a Damage plate for this.

The End: Ultimate, extremely high burst. I plated this for Damage, you may choose not to however and instead plate Crow’s Dead Fall

Fade: This skill is sometimes not taken by others, as the 35% increased damage taken intimidates them, This skill however is a massive steroid that should be maxed and abused on every cooldown. Using this then Immediately using The End will make all your kunai benefit from 35% increased P.Atk assuming the boss isn’t so far away that your Fade ends before they land.

Recieve Edge: A useful extra aerial evade. I prefer taking this.

Burning Coal: Your “Oh-****” button in case you’re caught casting something like Rake or Applause at a bad time. Level 1 will suffice.

Illusion Step: Activated by pressing space-bar as you tumble. A useful iframe extender, can be left at one.

Access Chain: Mobility skill. Leave it at 1.

Dedicate Crow: This is your party skill. It works exactly like a Dancer’s Ecstatic Dance Part 2 but in reverse; When the boss is 100% health, your entire party will get 60% increased damage. The buffed damage decreases the lower health the boss is, and stops giving extra damage completely when the boss is at 30% health.
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Finally the Raven Tree, nothing special here. Umbra is left at level 1 for SP constraints.

You can choose to get a damage plate for Crows Dead Fall if you decided on not getting a plate for The End.
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Raven PVP Build
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Piercing Star: I have this at level 11 for the triple cast CTC, near infinite horizontal range and can stagger when you land it, follow it up with another star and you got yourself a knockdown that you can initiate on!

Fan of Edge: Decidedly less useful than in PvE, as the only time you can ever get full hits is if a Mercernary decides to stand still with Iron Skin while you stand right on top of them to cast it.

Triple Edge: A good skill to delay wake attacks, and follow up on knockdowns by Piercing star as you advance forward.

Shadow Hand: A good alternative for initiating from range, it actually has longer range than Piercing star, it has the same SA breaking capabilities as Spirit Blow from Kalis, or Circle Break from Warriors.

Evades are all maxed as per usual for a PvP build, and Mana regen for comp on and ladder.

Next up is the Chaser tree!
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Open Edge: A very good skill to re-lift the opponent, as with the EX version landing it right has a knockup. Damage is pretty decent so left at level 11.

Applause: Ravens Bread and Butter, left at level 16 for the damage spike. Very good for initiations and has pretty strong SA break.

Rake: Rake is left at level 1, because the damage difference between max and level 1 is only 9% in total, so even if you shotgun it with max you won’t get much more damage difference. Even at level 1 it’s massive damage, you can shotgun it for maximum burst, or use it on a running opponent to stop them running and follow up with a Piercing Star to continue your chain.

Illusion Step: Left at level 1 because cooldown does not decrease per level.

Fade: Not taken as it’s not needed, and the time you get sneaking is not worth the extra damage you take from wide AoE abilities. If you want to grab it, you can take it at level 1. It’s not worth maxing.

Dedicate ShadowI love this skill against Sorceresses, as using this correctly will completely negate their burst damage combo. Especially useful against Flame Road and Poison Pool, or Consecration and Moonlight Splitter.

Burning Coal: Maxed as the cooldown decreases by 10 whole seconds, which is huge in PvP, and is a very valuable i-frame.

Mortal Blow: At level 6 for the extra CTC. Very useful for extending combos and deals decent damage.

Izuna Drop: Extremely cool skill, has a ton of damage, will waste an Aerial Evasion if they do it incorrectly, as they can just get re-sucked into the skill.
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The Raven Tree is exactly the same as in the PvE Section. Note you have 3 SP leftover to play around with.

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